CfP: Creating, Questioning, and Playing with Reality: Living in Worlds of Pure Imagination?

Nineteenth Annual Focus Graduate Student Conference at Cincinnati, University of Cincinnati, USA
Department of German Studies
10. bis 12. Oktober 2014
Veranstaltende: Alex Hogue, Matthew Bauman, Acacia Diniz

Stichtag: 1. August 2014

The German Graduate Student Association of the University of Cincinnati and the editors of the graduate student journal Focus on German Studies present the Nineteenth Annual Focus Graduate Student Conference to be held 10-12 October 2014 at the University of Cincinnati.

Keynote Speaker: TBD

Whether set in a far off time and space, in an alternate world, or in themind of a character, narratives that create, question, and play with reality reflect the abilities of authors, filmmakers, and video game designers to not only explore their own creativity, but also to lay bare our understanding of reality from the safe distance offered by fiction. TheoristFredric Jameson has argued that science fiction in particular offers insights less about any alternative past or future, but about the present inwhich the work was produced. In expanding Jameson’s idea beyond a singlegenre, this interdisciplinary conference will explore how and why various notions of reality are constructed.

Submissions are welcome from any discipline. Papers may be presented in either German or English.
Please send 250 word abstracts to by August 1st, 2014.

Possible panels include but are not limited to:

  • „Warp, Hyperdrive, or the TARDIS? Overcoming the Here and Now in Science Fiction“
  • „Seeing is Believing. Perceiving and Constructing Reality in Visual Culture“
  • „Me and My Avatar: Games, Gaming, and Interactivity“
  • „And Now for Something Completely Different: Counterfactual Histories andHistorical Fiction“

Other possible topics include but are not limited to:

  • Science fiction
  • Fantasy
  • Counterfactual history
  • Alternate Reality
  • Video games
  • Superheroes
  • Comic books and graphic novels
  • Philosophy of mind
  • Digital culture
  • Digital humanities
  • Social media
  • Stream of consciousness
  • Based on a true story