Workshop “Practices of Reading Comics” in Berlin

The Cinepoetics – Center for Advanced Film
Studies and the Committee for Comics Studies
(AG Comicforschung) of the German Society for Media Studies (GfM) are inviting to their workshop “
Approaching the Practices of Reading Comics: Perspectives from Phenomenology and Interface Studies”

Date: 29th/30th of November 2019 (Friday/Saturday)
Location: Kolleg-Forschungsgruppe Cinepoetics,
Grunewaldstr. 35, 12165 Berlin

Participants are kindly asked to register with bjoern.hochschild@fu-berlin.de or lukas.wilde@uni-tuebingen.de.

Program:

Friday, November 29:

10:00 Welcome and Introduction
10:45 Phenomenological Approaches (Simon Grennan)
12:30 Lunch Break
13:30 Analytical Discussion: Jordan Wellington Lint with Brief Approaches to Analysis (Björn Hochschild)
14:45 Short Break
15:00 Kafka’s Narratives Intertwined: First Data of a Qualitative-empirical Study with Students of Higher Classes (Caroline Bader)
15:45 The De-Digitalization of Manga for Non-Japanese Audiences: Research Problems and Questions of Methods
(Natalia Samutina)
15:30 Conclusion

Saturday, November 30:

10:00 Welcome
10:15 Interface-Studies – An Overview (Christoph Ernst)
12:00 Lunch Break
13:00 Analytical Discussion: These Memories Won’t Last with Brief Approaches to Analysis (Lukas R.A. Wilde)
14:15 Short Break
14:30 »Made of pure internet«: Metamedial Engagement and Technostalgia in Homestuck (Tim Glaser)
15:15 Conclusion

Description:

Approaching the Practices of Reading Comics: Perspectives from Phenomenology and Interface Studies

How do readers engage with comics as texts, as material objects, as complex visual surfaces, or as structured experiences? The workshop „Approaching the Practices of Reading Comics“ would like to outline and discuss a ‚poiesis‘ of comics reading. With a different focus than the many narratological, formalistic, or semiotic approaches to comics and comics scholarship, two theoretical perspectives are put in relation to each other and to the medium: a potential ‚comic book phenomenology,‘ as well as the theoretical and analytical considerations of recent interface studies. Together, these approaches might conceptualize comic reading as an experience with and in relation to deliberately designed surfaces and a distribution of agency between artists and readers, facilitated by material and technological affordances. From this perspective, we would like to analyse and theorize comics in relation to readers’ experiences of time, space, and motion.

Differently from the moving images of film and related ‚real-time media,’ aspects such as the actual order, speed, and duration of reading a comic are traditionally controllable by the individual recipient. This poses particular challenges for a reception aesthetics of comics, further complicated in digital comics. In digital works, autonomous movement and interactive affordances are either taken as a demarcation to ‚other media’ such as online games and animated motion comics (closer to film than to comics), or these aspects can become part of the design of a given digital comic themselves. Particular processes of subjectivisation can be reconstructed from the distributions of mediated agency. The resulting aesthetic optionsin digital as well as in analogue spaceshave rarely been explored in any detail. The first day of the workshop is thus dedicated to an exploration of a phenomenological conception of intersubjectivity while the second day focusses on media theoretical interface studies.

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